Swargate, Pune

Phone:94224 20005

Courses

Certificate Course in 2D Classical Animation & Graphics
3D Animation - Basic Training Maya Software
Advance Training Maya Software
VFX - Nuke Software

Advance Training Maya Software

The craze for the VFX industry has always been a high point in any teenagers career graph. Who has dreamt of achieving platinum points from the industry standards. We feel that one of the biggest lessons we learnt from the life experiences is about the power of thoughts, imagination and confidence to achieve the positive productive output in our life.

Here we aim, to increase our volume across every part of the value chain and quadruple our value in the educational industry. The company / institute has witnessed strong growth in all the areas.

Our Services are delivered by our team, which has years of experience, truckloads of talent & a bottomless supply of knowledge and enthusiasm.

 

Advance Training Maya software

Advance Modules: MAYA Specialization

Duration: 3 months

 (Any one of the following options can be chosen)

 

1. Modeling & Texturing

 CG Asset Creation | Modeling & Texturing

  • Revisiting Fundamentals of Perspective
  • Drafting Shapes & Forms : Props
  • Drafting Shapes & Forms : BG layouts
  • Revisiting Fundamentals of Anatomy
  • Drafting Shapes & Forms : Humans
  • Drafting Shapes & Forms : Animals
  • Revisiting Fundamentals of Sculpting
  • Sculpting Shapes & Forms : Props
  • Sculpting Shapes & Forms : Characters
  • Revisiting Fundamentals of Graphics
  • Preparing Model Sheets
  • Drawing Guidelines & Shapes for Model Sheets
  • Creating Digital Textures Maps
  • Capturing Real Life Textures
  • Final Assignments : Prop
  • Modeling :Basic Block
  • Modeling :Mid Level Details
  • Modeling : Advanced Level Details - Digital Sculpting
  • UV Layout & Basic Texture Maps Setup
  • Texturing : Advanced Texture Painting & Sculpting
  • Texturing : Mental Ray Shaders Setup & Rendering
  • Compositing Render Passes & Post Effects
  • Final Asset Turntable Production
  • Final Assignments : BG – Interior | Exterior | Landscape
  • Final Assignments : Characters – Human | Animal | Creature
  • Modeling : Basic Body Blocking
  • Advanced Texturing & Shading Properties & Basic Rendering
  • Advanced Mental Ray Shaders Setup & Advanced Rendering
  • Case Studies : National & International
 
 
 
   

Skill Sets Acquired for Job Profile: 3D Modeler –BG & Props, 3D Modeler Characters, Texture Artist


2.
Texturing, Lighting &Rendering

CG Asset Creation | Texturing, Lighting &Rendering

  • Revisiting Fundamentals of Perspective & Forms
  • Drafting Shapes & Forms
  • Understanding & Working with Color Principles
  • Understanding 3D Forms via Still Life – B&W
  • Understanding 3D Forms via Still Life – Color
  • Revisiting Fundamentals of Photographing Details
  • Objects & Its Details
  • Places & Its Details
  • Characters & Their Details
  • Revisiting Fundamentals of Texture & Light
  • Light Setups – Props/Objects
  • Light Setups - Places in Various Light Conditions
  • Light Setups - Characters in Various Light Conditions
  • Revisiting Fundamentals of Graphics
  • Creating & Composing Various Digital Textures
  • Creating & Composing Textures from Real Life Objects
  • Enhancing Texture & Details
  • Final Assignments : Texture | Shading | Light Setups - Props
  • Basic Light Setups & Basic Rendering
  • Advanced Light Setups & Advanced Rendering
  • Basic Texture Maps Layouts
  • Advanced Texture Maps Layouts
  • Rendering & Passes
  • Render Passes Composition & Effects
  • Final Asset Presentation Video
  • Final Assignments : Texture | Shading | Light Setups – BG Exterior
  • Model Checkup & Optimization
  • UV Layout : Creating UV Sets
  • Texturing : Assigning Basic Texture Maps
  • Basic Light & Advanced Shading Properties & Rendering Setup
  • Advanced Light & Rendering Setup & Rendering Passes
  • Advanced Mental Ray Shaders & Rendering Setup
  • Re-Lighting & Mental Ray Rendering & Advanced Passes Setup
  • Compositing Passes & Post Effects
  • Final Video Production
  • Final Assignments : Texture | Shading | Light Setups – BG Interior
  • Final Assignments : Texture | Shading | Light Setups - Characters
  • UV Layout : Full Body & Clothing & Accessories
  • Texture : Creating & Painting Texture Maps
  • Basic Light & Advanced Shading Properties & Basic Rendering
  • Advanced Light & Shading & Render Passes Setup
  • Advanced Mental Ray Shaders & Render Passes Setup
  • Final Asset Turntable Video Production
 
 
   

Skill Sets Acquired for Job Profile: 3D Texture Artist & Lighting Artist

   
3. Rigging & Animation


C. Character Animation

  • Introduction to The Process of Animation
  • Understanding Principles of Animation
  • Working with Animation Fundamentals - Obstacles
  • Acting Workshop
  • Character Animation : Walk | Run | Jump
  • Character Animation Body Mechanics : Upper Body | Lower Body | Head & Hands
  • Character Animation Fundamentals : Facial Expressions
  • Character Animation Fundamentals : Lip Sync & Dialogues
  • Character Animation Fundamentals : Character & Prop
  • Final Assignments -Human
  • Developing an Idea for the Animation Shot
  • Thumb nailing Basic Action Plan & Video Referencing
  • Basic Blocking Full Body Action & Sound
  • Refining Full Body Action & Sound
  • Animating Facial Expressions
  • Animating Lip Sync & Dialogues
  • Enhancing with Secondary Animations - Accessories / Clothing/ Etc
  • Final Assignments -Animal
  • Enhancing with Secondary Animations - Tail / Ears / Etc
  • Final Assignments -Mechanical
  • Thumb nailing Basic Action Plan
  • Basic Blocking Main Parts & Sound
  • Refining Animation & Sound Sync (Optional)
  • Enhancing with Secondary Animations - Parts / Accessories /Etc
  • Final Assignments : Rigging - Props
  • Final Assignments : Rigging - Mechanical
  • Final Assignments : Rigging - Basic Character Controls
  • Final Assignments : Rigging - Advanced Character Controls
  • Final Assignments : Rigging - Animal
  • Case Studies


Skill Sets Acquired for Job Profile:
Rigger & Character Animator
AIM
  • To provide professional with an in-depth understanding of the theoretical bases, underlying technologies, and practical skills central to the professional postproduction and Digital effects creation process for film and television.

  • To Encourage students for taking part in to open space cultural activity, Film Festivals and regular visit to Museum, Art gallery, Painting and Photography exhibitions so that they will have good understanding of contemporary medium of communication and will develop good aesthetical sense.

  • To enhance understanding of professional production values and aesthetics through Project based learning environment, technical analysis, critical evaluation and reflective learning.

  • To provide Industry specific technical skills using Industry standard software’s for further develops their problem solving skills with industry standard Demo reel in their area of specialization.
  • To develop high quality Digital Fx practitioner.

VFX

The training is conducted Monday to Friday, 2hrs each day, and Saturday and Sunday Will be a Expert lecturer packing up a strong rigorous assignment oriented skill development sessions that will teach the student everything that one needs to become a true professional visual effects artist.

This VFX course will make them into visual thinkers who will be proficient in the task that a visual effects artist handles like rotoscoping, chroma removal, multipass compositing, wire & rig removal work, crowd duplication, visual effects element creation, day to night conversion etc.
 

 

Design by Dream Computer